Unit
49 brief 2: sequencing a pop song
How to set up a new project
and to create tracks
1.
First, you need to load up Cubase 6
2.
When loading Cubase, it should give you a certain file that you can
load such as guitar or keyboard. You will need to press create at the bottom and it should just give you a blank project
3.
After all of that you will need to start creating your tracks
4.
First you will need to click on project at the top and it should come up with this.

5.
You will need to click add
track
6.
Then you will need to click on instrument

7.
Next, you will need to click onto synth and find HALion sonic
SE

8.
And to add an instrument, you will need to find a black box that should say project
9.
Next is to find the instrument that you would want and then select
it

10.
And you should have a screen that looks like this

How to assign synths to
tracks
1.
Click on project at the
top of the screen
2.
Find add track
3.
Find add instrument
4.
Next is to click on synth for
the HALion sonic SE and for a
synthesiser you will need to click on sylenth
5.
For the synthesisers, you would need to find an icon on the left
hand side that looks like this

6.
And you should get something really confusing that should look like
this.

7.
Most of the stuff that is on there you won’t be using. The only
thing that you will be using is the keyboard and the effects like the reverb
and EQ.
8.
Again you will need to click on the black box that should say project
on the left hand side of your instruments.
9.
Then, test each sound and make a decision on which one you want to
go with your track.

How
to input midi data (notes)
1.
First you draw out a bar for one of your instruments
2.
To do that you will need to go the top and find a bar that looks like this
3.
You will need to click on the pencil
tool and start to draw out your bars next to your instruments
4.
After drawing out your bar, it should look like this


5.
Then you double click on the bar and you should see this pop up
(but first you would need to change from pencil
to mouse)

6.
You select the pencil tool
again and start to draw out your notes. The keyboard on the left hand side
should help you with knowing what the notes are.
7.
When you draw out the notes and their lengths, it should look a
little like this

8.
And to get out of this, you just need to minimize or close the
screen and it should go back to the original screen and you can see your notes
9.
Next is to play your track. You should be able to find a play
button at either the top of your screen or the bottom of the screen.
10.
If there are any notes that don’t sound right then use the mouse tool and double click on the bar
and make the changes.
11.
In the end, you should have almost all of your notes for your song
and should look a little like this.



·
MIDI specifications
·
MIDI connections
There are 2 different versions of MIDI
connections: daisy chain distribution
and in and out.
The daisy
chain allows a person to link their
computer to different MIDI’s. For example if a
teacher wanted to hear a student play piano then they would connect their
computer with the students keyboard so they can hear the student play.
The in
and out sends the sound from the MIDI keyboard to the computer and this is
called out. Then the USB sends it back to MIDI keyboard so
the sound can be played back, this is called in.

·
MIDI manager
In Cubase
this is called list editor. What
this does is show you a more complex version than to what you normally see on Cubase when you double click on a bar
for one of your instruments so you can get a closer look at what’s being
played.
Where it says note, that’s the status byte.
Where it says data 1, that’s where
the note name is. And data 2 shows
the volume of the note.
·
MIDI channels
MIDI can only have up to 16 channels/tracks. The channel numbers are referred as 1-16
when in the reality it is represented by its binary values, which are
0-15.

·
MIDI controller information
The MIDI
controller information is just the keyboards (M-audio) that we have in the
classroom.

·
MIDI files
A MIDI
file is just a set of instructions that are put into the computer. This
contains a list of events or messages that can tell a certain electronic device
to generate a certain sound. These files are very small, about 33 Kilobytes small. They are well known
for karaoke tracks, however they also used to be used for very old games and
phones.
How to use Groove agent and
media bay to create drum tracks and samples
1.
Just like loading up your instrument when clicking on project, however instead of looking for
the synthesisers, you find one that says drum
– groove agent ONE.

2.
If you click on the mini piano like symbol on the left hand side,
you should get something like come up


3.
Its best to stay on one of the numbers because that’s where all of
you drum notes are going be
4.
Next is to load up something called media bay
5.
There are 2 ways to load up media bay
a.
You can press F5
b.
You can go into media,
then media bay
6.
Then you should have something like this come up

7.
Then you would have to type in the instrument or in this case, a
part of the drum kit that you need. To do this you would need to click on the red bar and type in the type of
instrument that you want
8.
Hear the sounds and once you have found the one that you want, drag it to one of the panels to where
you think is suitable to have it.

9.
So now the instruments are now on certain keys on the keyboard so
when it comes to putting in the notes, it should put in the drum parts in. and
in the end it should look something like this

What is a DAW?
DAW stands for Digital Audio
Workstation. And all it is, is what we are using to create our soundtrack
on. Cubase, for example is a DAW.
Platforms and operating systems
The platform and operating
system that we used were the Apple Macs to do al of our work and sequencing
which has Cubase on it.
How Cubase is used to
sequence songs
We used a piece of software called Cubase to sequence the song that we have been given to do. What we
do is add instrument tracks and select instruments that we would want to put
into our sequence. We draw out our bars and start to add notes and the length
of the notes into these bars and we play them back to make sure that they sound
right and if we need to change the length or the sound of the note then we can
do that. We can also add synthesisers and drums to this sequence with something
called Media Bay, which is where you
can get a select of instruments and place it onto this panel that we use for
the drums.
(Media
Bay)
(Media
Bay)
To get these up we have to click on this piano like button on the
left hand side of our screen.

Software Synthesis
·
Oscillator
With this we can change frequency wave in order
to change the sound of our synthesiser. There are 4 types of waves: Sine, Square, Triangle and Saw tooth.


Sine
Square
Saw
Tooth
·
Envelope
Triangle
Triangle
With this we can change the length of certain
notes. The Attack increases or
decreases the length of the starting note. The Decay goes in-between the Attack
and Sustain and it changes the
volume. The Sustain increases the
note length that’s in-between the Attack
and the Release. And finally, the Release is the same as the Attack however it only affects the
ending note.

·
Filter
The filter
affects the EQ. you can make the EQ High
or Low.

·
Low Frequency Oscillator
This helps to vary the velocity
in sound waves from high to low at a certain rate, very similar to what you
hear in dubstep.

·
Mixer
What the Mixer does is
change the volume. If the light flashes red then its too loud and then you
would have to turn it down.

·
How Sylenth is used in my
work
I have used the Sylenth
to create the main tune in the song and I have used the Oscillator and the Mixer
to make the sound the same or at least similar to the original track. However
you need to make sure that these boxes are un-ticked because they are extra
effects.

Groove Agent
·
What is a sample
A sample
is a small snippet of a short sound file. Samples
are used a lot in songs now days. The samples
are mostly from old songs because they are easy to sample and remix.
·
How to assign samples
We assign these samples from a piece of software
called ‘Media Bay’. Media bay is a sound bank, and to find
your wanted samples all you have to
search it in media bay and find the sample that you are looking for next is
to drag your wanted sample to Groove Agent and its should come up on
a little panel. So when you start to
add your notes onto Cubase, you
should hear the sample play as you are putting in your notes.
Media
bay
Groove Agent
·
Groups
You have a set of groups that set is on a certain place when you are adding your
notes. With this you can add multiple samples.
·
How Groove Agent is used in
my work
I’ve used Groove Agent to
add my drum parts in, such as my hi-hat and kick drum.
Hardware keyboard samplers
The hardware keyboard sampler that we’ve got is the Keyboard that’s attached to the
computer, so when we press a key on the keyboard
we would be able to hear it through the headphones and computer (if the
headphones aren’t plugged in).
Fading out
I have managed to get some of the instrument to fade out at the end of the song. This
gives it a good effect when the song finishes. To do this I have to:
1.
Click on the small arrow on the left hand side for where the
instruments are.

2.
This will bring down a few icons, however I’m only going to be
using one of them, which is the R
button. When I click on it will flash green and bring a line underneath the
instrument.



3.
To start to change the volume of the instrument I can turn off the R and move the line up or down (high or low).
However, since I’ve got the R on, I
click on a certain part and I should get a dot
that should look like this.

4.
Then I click next to it to get another dot and with this I can change the volume to loud or quiet while
the first dot stays where it is.

5.
Since this diagonal is going down, it means that the volume is
doing to gradually decrease giving
the instrument that fade out effect.
Sound
Cloud link: https://soundcloud.com/user-308391730/rather-be-kareoke-1
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