Friday, 28 April 2017

Effects

Effects


Equalisation (EQ)

The equalisation is the pitch of a sound or the frequency. It is measured hertz and in wavelengths per second. Sound for this is measured in decibels.


Description: Image result for frequency






Reverb

There are different parts to reverb: Reverb time, Size and Mix. The reverb time makes the audio sound longer like if you were in a large room. Its helps to stimulate the size of the room and this is where Size comes in, it does as it says, it changes the size of the room that it sounds like you are in. the Mix effects the sound so you can make the audio sound dry and dead or you can make it sound like it has more life in it.

Compression


Text Box: DB outText Box: DB inLine Callout 2 (Accent Bar): RatioLine Callout 2 (No Border): ThresholdCompression narrows the dynamic range within a threshold.

















Noise gate


A noise gate is similar to a compressor however the difference is that it won’t allow certain noises to pass through, so what this does is prevent noises that you don’t want to hear, for example: lip smacking when they are singing or talking, right down to the point to when you can’t hear it.

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